I had the opportunity to help OVERBLAST, a small indie game studio with their VFX. The game, Smash Fury, is a mobile versus fighting game, centered around dash and mobility. because of mobile gmae optimisation and because I had a very few amount of time to work on the project so I had to be very creative and create simple but efficient stylized material that I can reuse on every VFX of the game.
Here is the result !
Demo reel
Spiky shape usage exemple
Smoke usage exemple
Sphere disolve usage exemple
Fire material usage exemple